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Rules of Thumb for Change Agents

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Rule I

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Stay Alive

This  rule counsels against self-sacrifice on behalf of a cause that you do not wish to be your last.  It means choosing with a view to consequences as well as to the impulse.

Rule iI

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Start Where the System Is
 The  Empathy Rule. It is easy for the practitioner to forget that the use of jargon which prevents laymen from understanding the mysteries is a Hostile Act!

Rule iII

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Never Work Uphill!

 Work where success chances are good, or at least decent; Don’t argue if you can’t win;
Play God a little.

Rule iV

Innovation Requires
A good idea + intitiative + a few good friends

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A GOOD IDEA -- PLUS

 
 
 
 
INNITIATIVE  -- PLUS
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A FEW GOOD FRIENDS
You need all the components here: A good idea, the inititive & time to implement it, and the help of others
RULE V
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Load Experiments for Success
 Experimentation always involves risk.  After the decision to risk has been made, take all precautions.
RULE VI
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LIGHT MANY FIRES

If many interdependent subsystems are catalyzed, and the Change Agent brings them together to facillitate each others efforts, the entire system can begin to move.

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RULE VII

Optimistic Bias JJ

Be especially alert to the constructive forces / commonalities which are often masked in a problem-oriented culture.  Beware of a tendency to view the world as full of grim problems that need to be “worked through”.

 JJ

 

Rule VIII
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Capture the Moment

If you have relatively full access to your organized experience, to yourself, and to the situation, you will be able to capture the moment more frequently.

CR (Copied Right)- 1995 by Rob Orr based on Westcott’s Copied Right version of Herb Sheppard’s original.